Exiled and driven by guilt and vengeance, Caleath, adept in virtual reality games, finds himself on a world where magic rules. Assassins hunt him, ghosts haunt his nights, a sorcerer covets his knowledge and a beautiful hostage complicates his escape. Washed ashore from the wreck of the Albatross, tortured in mind and body, Caleath uses his dreaded nanobots in order to survive and reluctantly befriends the young Gwilt Their search for the survey satellite, which could lead Caleath home, unveils the terrifying world of 'a dark soul, black magic and a bloody sword.' On this perilous journey, an assassin destroys Caleath's healing nanobots, and exiles from his home planet follow his every move. He takes the beautiful Nasith, of the Ferran clan, hostage to keep the assassins at bay, but her presence endangers him more. A sorcerer forces Caleath to aid the Council of Mages when he discovers Caleath carries vital knowledge that could save the Sharyac people from the invading Tarack, a species of giant ants.
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